Unit 78 - Digital Graphics

Unit 78 - Digital Graphics:


Photoshop file extensions:

.psd
.jpg
.bmp
.tif
.tga

when you print it will print in CMYK, but we will use RBG(A)

A = alpha  (transparency)

Dragon age inquisition poster review:
https://www.darkhorse.com/Books/30-626/Dragon-Age-Inquisition--The-Poster-Collection-TPB#prettyPhoto 
Image result for dragon age inquisition--the poster collection tpb all posters

Game poster fonts:
https://www.1001fonts.com/video-game-fonts.html

Game poster creation video:
https://www.youtube.com/watch?v=42nNiJsQ9N8


























Graphics Essay:

  • Artistic style? Describe (Provide images)
  • Graphics (Perspective and resolution of game/platform)
  • Concept Art Link to blogger
  • Texture - Explain how texture is applied in your game
  • (Characters, Map, Building, Scene/Level)
  • H.U.D (Describe features of the H.U.D)
  • How i Developed my poster(Begin with research, Text edit, PS Manipulation)
  • (Include a reason for everything)
  • Compression(Lossy, Lossless, RGB(A), Vector, Raster)
  • Raster = Small blurred/pixelated when scaled (.PNG, .JPG)
  • Vector = Large Image can be scaled without losing resolution (.PSD)
  • (Making us aware of storage)
  • Resolution (Resolution of your poster/DPI)
  • Pixel & Aspect Ratio (Game frame size)
  • Storage & Naming Convention (Name_Park_Bench_00001)
  • (PC Game hardware requirements)


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